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Web Delivery LabStrategy. Design. Build. Operate.

Gamified campaigns

One play, one customer kept

A small game right on your website. Players claim a voucher, and their number lands in your CRM.

  • Embeds in your site
  • Redeemable vouchers
  • Leads into CRM

Catalogue

Eight formats to pick from

Pick one. Building it, the rewards and the measuring are our job.

Built for you

Endless Runner

Run further, collect more coins, trade coins for a voucher.

  • Collect
  • Dodge
  • High score
Get a quote
Built for you

Tap to Jump

One finger, one rule. Understood in three seconds.

  • One tap
  • Climb
  • Score
Get a quote
Built for you

Spin to Win

Everyone already knows how to play. Spin, win, walk in.

  • Spin
  • Win
  • Redeem
Get a quote
Built for you

Scratch Card

Scratch the foil, reveal the reward. Suits short campaigns.

  • Scratch
  • Reveal
  • Win
Get a quote
Built for you

Stamp Quest

Fill the card, unlock the reward. One stamp short is the hook.

  • Collect
  • Quest
  • Unlock
Get a quote
Built for you

Treasure Hunt

Find the hidden spots on a map wearing your brand.

  • Explore
  • Find
  • Win
Get a quote
Built for you

Stack & Drop

The higher the stack, the bigger the prize. Nobody stops at one go.

  • Timing
  • Balance
  • Score
Get a quote
Built for you

Prize Claw

The arcade claw feeling, sitting on your own site.

  • Grab
  • Win
  • Celebrate
Get a quote

Want to see one of these first? Ask us — a private demo takes a few days.

Your brand

A game with your name on it, not ours

People play on your site, see your colours, claim your offer.

Pick the game

Preview each format before you commit.

Make it yours

Colours, images, rewards. Change them any time.

Approve the draft

You see it first. Customers see it when you say so.

Paste one line

Drop it into your live site. Nothing gets rebuilt.

Prize stock38 of 200 left
Illustration20% off one skincare session
  • One use per code ✓
  • Redeemed at the counter ✓
  • No app to install ✓
Rewards🎁

Rewards

Real rewards bring people back

Vouchers people actually carry to the counter, not props.

  • Runs out, then stops

    Set the quantity per prize. You can never give away more than you meant to.

  • One code, one use

    Forwarding a screenshot gets your friend nowhere. Codes don't duplicate.

  • Redeemed in five seconds

    Customer shows the code, staff confirms. Done.

  • Always know what's left

    Issued, redeemed, remaining. Check whenever you like.

Measurement

Five numbers, one of them billed

You see exactly what the campaign brought in, step by step.

Impressions

How many people saw the game.

Opens

How many tapped it.

Plays

How many played a full round.

Leads to CRM

How many numbers you got.

Redemptions

How many actually walked in.

You only pay for impressions. The other four are free — and they're the ones that tell you whether it worked.

See pricing

Where it fits

Any trade whose customers come back

  • Spa & aesthetics
  • Café & F&B
  • Hotels & resorts
  • Retail
  • Clinics

A playable campaign, measured in days

Tell us the offer you want to run. We'll handle the rest.